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Effects · Glitch

Datamosh

Corrupted-codec smear — motion vectors over stale frames.

What it does

Fakes a broken video codec: macroblocks of the previous frame are dragged along held random motion vectors over stale data, with chroma separation and random scanline dropout on top. A persistence control sets how long the smear hangs on; beat onsets fire bursts that widen the moving-block fraction, and Recovery pulls it back between hits. Distinct from Glitch — this is the wet, melting datamosh look, not slice tears.

Plugin id: core.datamosh · shipped in 3.0.10

Parameters

The controls you'll see in the inspector. Like every effect parameter in Visualz, each one is audio-bindable — route a frequency band, beat onset, sweep, or MIDI CC at it and it moves with the show.

persistencerecoveryblock sizechroma

Runs everywhere effects run

Drop Datamosh on any of the four buses — clip, layer, track, or set — with pre-or-post placement and a per-effect dry/wet mix. Stack it with the rest of the chain freely; the engine batches everything into a single per-frame draw graph, and a chain you like can be saved as an FX preset and re-applied with one click.